best way interpolate rotation

jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
edited November -1 in Working with GS (Mac)
I'm trying to reduce the number of actors with physics to improve performance, and i have a ton of objects that rotate, what's the best way to interpolate rotation?

something like this?

interpolate rotation = rotation - 20 over 1 second
Sign In or Register to comment.