best way interpolate rotation
jonmulcahy
Member, Sous Chef Posts: 10,408
I'm trying to reduce the number of actors with physics to improve performance, and i have a ton of objects that rotate, what's the best way to interpolate rotation?
something like this?
interpolate rotation = rotation - 20 over 1 second
something like this?
interpolate rotation = rotation - 20 over 1 second