Particles different on device than mac preview
jakesankey
Member Posts: 6
Hey everyone, I am fairly new to GameSalad. I have spent most of my time in Obj-C and thought GS was far too cool not to try!
Basically I have a game that works well on the preview and device but there are subtle things that behave differently on the device. I have an actor that when hit by another actor, flys off the screen with a burst of particles trailing behind. All is well on the computer with hundreds of lovely particles but on the device only one particle shows.
Has anyone else experienced something like this? Any tips?
Thanks in advance!
Jake
Basically I have a game that works well on the preview and device but there are subtle things that behave differently on the device. I have an actor that when hit by another actor, flys off the screen with a burst of particles trailing behind. All is well on the computer with hundreds of lovely particles but on the device only one particle shows.
Has anyone else experienced something like this? Any tips?
Thanks in advance!
Jake
Comments
For example: http://gamesalad.com/forums/topic.php?id=7085#post-46676
How many emitters are you using at once and how many particles are they emitting?