Charge Shot - like Mega Man's Megabuster

tmoehletmoehle Member Posts: 30
edited November -1 in Working with GS (Mac)
Has anyone seen this type of charged shot? I want to create a weapon similar to the mega buster. The user would have the ability to tap and fire off a smaller shot or tap and hold to create a larger projectile.

I was thinking of tying this to a bullet/actor with code that would see how long the hero was held for. Then making the size of the partial grow, .5 second = small bullet, 1 second = medium bullet, 2 seonds = large bullet.

The challenge is the size of the bullet/actor wouldn't grow. Does anyone know of a better way to attack this?
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