More than one blast in scene ...

gtasickgtasick Member Posts: 15
edited November -1 in Working with GS (Mac)
I'm using tshirtbooth's blast tutorial ... but I've modified it so bombs spawn when clicked and then explode when they hit the blocks.

However, while this works great with the first bomb i place ... all subsequent bombs don't have the "blast effect" ... they simply collide with the blocks and then disappear due to the destroy attribute.

Anyone know why only the first bomb "blasts" and then subsequent bombs loose that ability?

Thanks,

George

Comments

  • gtasickgtasick Member Posts: 15
    Where do i change that? On the bomb or the block? Because game.doblast is referenced in both actors.

    also, when is game.doblast set to 0 or true? and what behavior do i use to set it back to 1 or false?

    sorry if i'm a little clueless with this, we're doing a 48 hour game jam and i've never used this software before so it's a lot to take in.

    Great tutorials by the way ... they've been a huge help!
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