timing?

DetheDethe Member Posts: 172
edited November -1 in Working with GS (Mac)
Hey guys I have almost finished something king of like cat physics but I am stuck on the timing.

I have 2 actors that interact.
I have one real called rotation.

When the ball touches the arrow the arrow sets rotation to its rotation.

When the ball touches the arrow it sets its linear velocity X to cos(rotation)*800 and sets linear velocity Y to sin(rotation)*800.

So the problem is that the arrow does not set its rotation fast enough and the ball goes through it, in the direction of the last arrow or in the direction of the arrow that it is touching.

Please Help!
thanks.
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