GS Viewer vs Published Version very different movement response
Jel
Member Posts: 319
I get very different results in terms of the responsiveness of the controls between the GS Viewer and the published version of my game. On the published version it is far less responsive and the jump button sometimes does not work at all.
I have three touch screen buttons ( left, right and jump ) or you can choose the accelerometer both of which show the same sluggish response on the published version compared to the GS Viewer version.
Has anyone else had the same problem ?
I have three touch screen buttons ( left, right and jump ) or you can choose the accelerometer both of which show the same sluggish response on the published version compared to the GS Viewer version.
Has anyone else had the same problem ?
Comments
I have 6 spawners that spawn 5 actors randomly and this actors have only a move down rule and a touch and destroy rule. In GS creator everything runs smoothly, in the Viewer and even worse on iPhone the actors move too slowly and overlaps frequently.
the iPhone has much less memory and processor speed than your computer (most likely) so it is expected that it won't run as fast/smoothly on the iPhone. It would probably help in your case if not so many actors are spawned.