Christmas Drop
tollhousestudio
Member Posts: 166
Hey folks,
well last night I submitted my first game to itunes, and fingers crossed it gets approved quickly because its Christmas themed.
I thought I'd try something simple for my first game, but the first build kept getting bigger with more features and it turned out really quite addictive. (according the everyone in my studio anyway)
So here is a little video of it, sorry about the framerate, the screen capture software was rubbish.
The idea is to get as high a score as possible, so get a 3,5,7 or 10 in a row to gain silly amounts of points and have fun with the physics. Enjoy!
www.youtube.com/watch?v=wlXb5jRWyfk
Tollhouse Studio.
Chris.
well last night I submitted my first game to itunes, and fingers crossed it gets approved quickly because its Christmas themed.
I thought I'd try something simple for my first game, but the first build kept getting bigger with more features and it turned out really quite addictive. (according the everyone in my studio anyway)
So here is a little video of it, sorry about the framerate, the screen capture software was rubbish.
The idea is to get as high a score as possible, so get a 3,5,7 or 10 in a row to gain silly amounts of points and have fun with the physics. Enjoy!
www.youtube.com/watch?v=wlXb5jRWyfk
Tollhouse Studio.
Chris.
Comments
Addictive as hell. I've been getting all my customers at the studio to play it cos everyone has an iphone, they all say its too addictive! haha