How to make a ball accelerate depends on it's rolling times?

greedydadygreedydady Member Posts: 35
edited November -1 in Working with GS (Mac)
I have a ball which rolling in a path from one side to the other.
The path is a curve which make the ball roll down at the beginning and than climb up at the end.
How to make it accelerate when it go down so that it have enough power to climb up to the end?

Comments

  • cbtcbt Member Posts: 644
    Do you want a math formula that increases actors velocity based on its number of rotations? Or do you just want your actor to climb up?

    I can't help with the math thing.. But, why don't you use gravity, and, make the beginning of the path higher than the end? Simple physics says, it will go off the top..

    :D
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