Out of curiosity...

cbowers428cbowers428 Member Posts: 176
edited November -1 in Working with GS (Mac)
How many people here have gone to try and learn to code and then said eff this and went back to GS? And how long did you last?

Comments

  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    cbowers428 said:
    How many people here have gone to try and learn to code and then said eff this and went back to GS? And how long did you last?

    i know lua , some objective c and learning java in class. And i still use gamesalad 99% of the time :)
  • TouchTiltGamesTouchTiltGames Member Posts: 1,162
    Well I was never one for math/programming, my strengths are in art and design so I think GS is perfect for me. I tried Unity for a while and then someone introduced me to GS.
  • quantumsheepquantumsheep Member Posts: 8,188
    cbowers428 said:
    How many people here have gone to try and learn to code and then said eff this and went back to GS? And how long did you last?

    I gave it a three week shot, and thought '!@#$% this - I can do what I've done in three weeks in 3 hours with GS'.

    I am keeping my options open though, and do delve back into the code now and then.

    QS

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • StusAppsStusApps Member, PRO Posts: 1,352
    did three months learning objective c and xcode. Then I found GS :-) In that time I had made half of a really really crap app that would take about 15 mins to make in GS.

    Seriously wouldn't try to learn objective C for game making, too much to think about, perhaps a lua/scripting based engine would be better.
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    StusApps said:
    did three months learning objective c and xcode. Then I found GS :-) In that time I had made half of a really really crap app that would take about 15 mins to make in GS.

    Seriously wouldn't try to learn objective C for game making, too much to think about, perhaps a lua/scripting based engine would be better.

    Definetly, its like a whole nother level when you take objective c to game making. Open gl is not friendly!
  • expired_012expired_012 Member Posts: 1,802
    Yup, i've been playing around a lot with cocos2d. Im sticking with Gamesalad for now, but I know im going to eventually have to move on so it's a good thing to learn it as a backup.
  • peachpellenpeachpellen Member Posts: 977
    I tried Obj C briefly, just for greater control/options/etc. I gave that up within a few days; it just didn't click with me.

    Then again, I learned the basics of Lua in less than two weeks - so I guess the "eff this" mentality depends on how much you like/dislike what you're learning.

    Plus to be fair, I was kind of spurred on by the whole GS Direct thing; so many had the attitude of "You'll put up with it because you wont learn how to code. You use GS because you can't code." - had it been under different circumstances maybe I'd have given that up too.

    TL;DR - Lasted less than a week with Obj C, I hate it and think it's an ugly, ugly language :P
  • osucowboy18osucowboy18 Member Posts: 1,307
    Well I know a few different languages, Visual Basic and Java, which I use for Windows development. After spending a few years working with Visual Basic, I thought I would branch out and enter the Apple development world. Since I was really good at writing Windows software, I figured I could learn Objective C in a few weeks. So the second day into it, I started looking for another language/SDK. Then I found GameSalad and it's wonderful community and I have been here ever since. I've thought about learning LUA or Flash, but then i think about how easy GS is to work with and realize it's a lot more fun then coding everything. I plan on staying right here.

    - Alex
  • cbowers428cbowers428 Member Posts: 176
    I'm trying to learn lua and like....... the shits just boring -__-
  • jamesmunro2jamesmunro2 Member Posts: 130
    published 1 game written in objective c first. "Attack of the Alien Chew Toy". Wanted something a little faster. Enter GS at just the right time I guess. Still will program in objective c if there are features I want that GS has yet to implement... but with the game I am finishing up now that is not an issue.
  • gazjmgazjm Member Posts: 578
    been using corona for 2.5 weeks and have converted alot of bounty hunter to it, mainly for leaderboards.

    I still use gs though, just not for memory intensive games or apps!
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