Little help
gffierro
Member Posts: 2
Making a cool target game and need the targets to fly up into frame to be shot at, then fall using gravity out of the scene if they are not shot.
Is there a way to make an emitter that will allow me to choose the number of targets thrown into the scene?
Is there a way to make an emitter that will allow me to choose the number of targets thrown into the scene?
Comments
I want to know how to create this emitter if possible that will act with collisions.
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