What to do when app behaves differently from the editor
Fodder76
Member Posts: 154
Hi there,
So the game I'm working on, currently works just fine when I run it in the GameSalad editor. However, when I copy it over to my iTouch and run it in the GameSalad viewer, I get a crash.
This wouldn't be a problem if there was anyway for me to tell what is causing the problem, so I'm hoping there is someway to do that. Some kind of debug log?
Please let me know. Thanks very much.
So the game I'm working on, currently works just fine when I run it in the GameSalad editor. However, when I copy it over to my iTouch and run it in the GameSalad viewer, I get a crash.
This wouldn't be a problem if there was anyway for me to tell what is causing the problem, so I'm hoping there is someway to do that. Some kind of debug log?
Please let me know. Thanks very much.
Comments
How large are your image files and how many?
The error was fixed, and all is good now. But for future reference, this should only happen if it runs out of memory, is that right StusApps?
If there is a broken rule, wouldn't that show up when running in the editor? I'm wondering if there has ever been an instance of that NOT being the case.
Thank you both for your help.