Any suggestion on my spring?

greedydadygreedydady Member Posts: 35
edited November -1 in Working with GS (Mac)
I am making an realistic spring function, which is when a ball fall on it, it bounce really high and the bounce direction is depending on the facing degree of the spring.

I am now using a method which is when the ball touch the bouncer it accelerate to the direction i want for 1 sec.
But the effect comes out is not realistic.It looks like flying, not bouncing.

And once if i want the bouncer rotate itself, the ball bounce the same direction.
Any suggestion for me?it drive me crazy for few days.Thanks!

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