Game Assets
TwistedMech
Member Posts: 408
Hi
I have problems with the project if i delete unused images. Does Gamesalad remove all the unused sounds/music and images during the server processing of the game.app? I just wanted to make sure that the finished app does not ship with lots of unused items.
I have problems with the project if i delete unused images. Does Gamesalad remove all the unused sounds/music and images during the server processing of the game.app? I just wanted to make sure that the finished app does not ship with lots of unused items.
Comments
My small 1 level demo came back from server at 15 MB. The project folder bundle is 18MB so I am guessing that assets are not removed before the app is compiled. If not, is there a tool or option to run to save only assets needed for the game?
Fitzsic, what problems did you have when deleting unused images? I lost a lot of work because I copied and pasted behaviors from one game version to another... at least I think that's why the file trashed out. I also trashed some unused files and maybe that had something to do with it.
using this product is like walking on egg shells and I have to remember to save every could of minutes. yesterday I saved 46 times just to be sure.
All my image and sound files only come to a few meg so I would like to know why the .app file is 15mb. As most of the objects in the game are referenced via xml, I would expect the process server to only pack the items needed. Unless this software packs your game package with a GS runtime and turns it in to an .app. This would explain the quick turn-around from uploading and getting the dowload.
It would be nice if someone could write a script which reads the game project file and removes all images and sounds/music not used. Any takers?