I like to learn by example. If you take a look at the Space Rocks template and look at the behaviors in the missile actor, that may help you with the issue you are having with the bullets.
What type of behavior do you want the bullets to do once spawned by the tank? It looks like your bullets have some sort or random acceleration or velocity.
I made exactly everything right! I could send you the file. I am now just very confused. I messed with values for ages with no result. I think that it's to do with the bullets which get spin. I'll try with a missile.
Comments
I like to learn by example. If you take a look at the Space Rocks template and look at the behaviors in the missile actor, that may help you with the issue you are having with the bullets.
What type of behavior do you want the bullets to do once spawned by the tank?
It looks like your bullets have some sort or random acceleration or velocity.
It looks like it would only need a Move(relative to actor), Rule(when collides with wall), and Destroy(when rule is true).