Actors not quite touching
dapdap
Member Posts: 3
Hi guys,
New to GameSalad. Had a look on forums but couldn't find an answer.
I have an actor that lands on another actor using colliders. But they don't seem to actually touch. The first actor is about a millimeter above the second one. Is this normal?
I guess I could have some invisible colliders just below the surface so that the actor seems to be standing on the ground - just checking to see if I'm doing something wrong first.
Also is it possible to see the colliders (like you can in Unity)?
Cheers
D
New to GameSalad. Had a look on forums but couldn't find an answer.
I have an actor that lands on another actor using colliders. But they don't seem to actually touch. The first actor is about a millimeter above the second one. Is this normal?
I guess I could have some invisible colliders just below the surface so that the actor seems to be standing on the ground - just checking to see if I'm doing something wrong first.
Also is it possible to see the colliders (like you can in Unity)?
Cheers
D
Comments
Thanks for your very speedy reply!
That's probably it. I just thought the transparent area would be discounted.
I guess there's no way of 'seeing' the actual colliders and reducing them?
I've been playing with Unity for a while - so probably a bit spoilt.
Cheers
D