10 MB app size question

ccbx4321ccbx4321 Member Posts: 43
edited November -1 in Working with GS (Mac)
Alright, I've read this somewhere before, but couldn't find a surefire, straight answer. Is there a way to make an app that is over 10 MB using gamesalad? I've read that the program sets 10 MB as a limit because that will allow people to download over 3g instead of needing wifi, but I seem to remember someone saying they managed to upload to the web and somehow compile to xcode their game and it was larger than 10 MB.

I'm mainly concerned because the game I'm trying to work on will require lots of sound (effects, dialogue, music, etc.), and while I'm going to minimize the quality to keep them as low as possible, I'm not sure I can keep what I want to do under 10 MB.

Is there a way to compile the project if it goes over the 10 MB limit? If so, how?

Thanks!

Comments

  • JGary321JGary321 Member Posts: 1,246
    There is no limit. Only limit is uploading your game as a web game.
  • ccbx4321ccbx4321 Member Posts: 43
    Thanks for clarifying. I thought for some reason there was a limit. Phew!
  • CorellaCorella Member Posts: 37
    It was one of the features and improvements that was in 0.6.1:

    "iPhone games are no longer strictly limited to 10MB. (We still recommend keeping games below 10MB when possible, as smaller games are available to more users.)"
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