can some one PLEASE help me out with this?

QbAnYtOQbAnYtO Member Posts: 523
edited November -1 in Working with GS (Mac)
i have the LATEST viewer, sdk, xcode, and gamesalad.

my game works flawless in gs. but when i throw it to my device via the viewer, one specific thing is not working.
i have an actor that changes color via interpolate, then when the level restarts it changes back to normal right? well this works on gs. but when i sample it on the device, the said actor changes color when the scene restarts.instead of staying normal. lol wtf?

basically the game runs good on gs, but messes up on the viewer. any suggestions?

Comments

  • QbAnYtOQbAnYtO Member Posts: 523
    i been at it for a while now. i think it MIGHT be the viewer since the scene resets properly on gs.

    any suggestions?
  • QbAnYtOQbAnYtO Member Posts: 523
    maybe if i delete the attribute and re enter it?

    come on guys know we can do this!!
  • QbAnYtOQbAnYtO Member Posts: 523
    that didnt work. any suggestions? :)
  • SlickZeroSlickZero Houston, TexasMember, Sous Chef Posts: 2,870
    Dang, nothing. Maybe if you have the option, test it on another idevice?
  • QbAnYtOQbAnYtO Member Posts: 523
    hmm....i will have to set it up on the itunes connect huh? or can i just install it on other devices with the xcode sdk?

    i REALLY doubt my iphone 4 can't do this. its running everything so smooth!
  • SlickZeroSlickZero Houston, TexasMember, Sous Chef Posts: 2,870
    Apple allows you to have multiple devices associated with your account I know for sure, but I'm not sure about GS.

    Although, I'm sure you can if you have the devices associated with your Apple account, since all GS requires is for you to hook up your device through the SDK to install the viewer.
  • QbAnYtOQbAnYtO Member Posts: 523
    yea gotta try that.

    in the mean time need to fix this crap lol
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