interpolating is not working right on device

QbAnYtOQbAnYtO Member Posts: 523
edited November -1 in Working with GS (Mac)
works flawless on gs.

i have the ground and hero.

when hero dies the ground turns red. a "retry" button pops out. when u press it it resets the scene.
when the scene restarts, the ground starts white but immediately turns red!
what gives?!

it does NOT do this on gs
ONLY on the device....

any suggestions?

note: all this is controlled by an attribute. and its working how i want it to on gs but yet on my device (iphone 4)

Comments

  • QbAnYtOQbAnYtO Member Posts: 523
    man this is one of the last things i need to finish my game :(
  • QbAnYtOQbAnYtO Member Posts: 523
    bump
  • ValanValan Member, BASIC Posts: 410
    It sounds like it is not resetting an attribute. Maybe the death attribute, so put a Change Attribute in the ground actor.

    Hope this helps.

    Cheers
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