But to make your own loading screens make your loading screen in ps or whateverer drag it onto your scene and change the alpha to zero. Then went you want to switch scenes and show the loading screen in the loading screen actor change alpha to 1 and after.5 seconds change scene. Since the loading image becomes visible right before the scene changes it will be visible and stay threw the load giving you your loading screen. THen when you start the next scene just change the alpha back to 0
AjBlue said: anyone know if changing alpha or changing x and y position from offscreen is better for performance
oh and can you have an animation run throughout the loading? or does it have to be a single image
i wouldnt worry about it, i highly doubt it makes a difference. There both one change attribute behaviors(since you dont even need to change the x, you can just change the y offscreen) and there not physics attributes.
he means in between levels and stuff. for example in a game between levels there will be a screen that says loading with two or three dots like this... and maybe a little guy running in the corner.
Comments
But to make your own loading screens make your loading screen in ps or whateverer drag it onto your scene and change the alpha to zero. Then went you want to switch scenes and show the loading screen in the loading screen actor change alpha to 1 and after.5 seconds change scene. Since the loading image becomes visible right before the scene changes it will be visible and stay threw the load giving you your loading screen. THen when you start the next scene just change the alpha back to 0
oh and can you have an animation run throughout the loading? or does it have to be a single image
And no you cant have a animation.