Counting taps over time

lloydowenlloydowen Member Posts: 78
edited November -1 in Working with GS (Mac)
I want this to happen in my game, not sure how to go about it.. Maybe you could help, would be great!!

So i have an actor and the more taps it receives the quicker something goes? I can't put my head around it. Any ideas?

Comments

  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    Make a attribute called taps. Then have a rule when actor recieves event touch is pressed, change attribbute taps to taps+1. Then whenever you want something to happen because of the tap number(say 3 taps to speed up) have a rule when attribute taps>3 accelerate with a faster speed that the actors originally set to.

    Hope that helps
  • lloydowenlloydowen Member Posts: 78
    Yeah thanks that did help! but is it possible to record the taps? and what about swipes is that possible? thanks!
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