Bubble Breaker type game

DrGlickertDrGlickert Member Posts: 1,135
edited November -1 in Working with GS (Mac)
I'd like to make a bubble breaker type game and I've got a 'cannon' or 'shooter' type actor that will shoot balls out of it. However, i want to randomize the colors of the balls (with a preview of the next ball color). I'm really not sure how to make it random though. I'm visioning 6 different color balls (Blue, Red, Yellow, Green, Purple, Orange). I'm guessing that I should use some type of attribute that would randomly generate a number between 1 and 6 (or 0 and 5) and then that number would correspond to a different colored ball? Any ideas? Thank you!
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