Problem: Can't run the mac app store app that I've just created
izam
Member, PRO Posts: 503
Firstly I'd like to thank the GS team. Great update!
The first thing I cared to try out is the mac publishing.
I followed tshirt's guide in the video (shown in yoda's posting) added the test user in itunesconnect as well. I've also verified the email account for that test user account.
I ran the app file, a dialog box pops up asking for my test user id. I entered the information, and then.....nothing!
Ran the activity monitor and seen there's a spike in CPU activity but the app doesn't show.
Anybody facing similar problems?
P.S. I tried publishing another app, also the same issues.
Help!
The first thing I cared to try out is the mac publishing.
I followed tshirt's guide in the video (shown in yoda's posting) added the test user in itunesconnect as well. I've also verified the email account for that test user account.
I ran the app file, a dialog box pops up asking for my test user id. I entered the information, and then.....nothing!
Ran the activity monitor and seen there's a spike in CPU activity but the app doesn't show.
Anybody facing similar problems?
P.S. I tried publishing another app, also the same issues.
Help!
Comments
Yes I hit ENTER button.
I don't understand the second part...
You mean I need to open up the itunes mac appstore on my desktop and then sign in with the test user account?
All my games on Google Play
All my games on Google Play
The thing is, what do I do after creating that app id? I only see a check box next to it. I can't download anything off it.
I did download and installed the mac app and mac installer certificates, both before publishing using gamesalad.
All my games on Google Play
A few more details:
I left the project size as iPad size. I didn't change it to macbook or 720p.
All my games on Google Play
I publish this as a standalone mac app and not for the mac app store. The standalone app can work. But the mac app store app still can't.
Where did I go wrong?
All my games on Google Play
Ace
I tried to run the mpkg file that was received and that too can't work. It just runs the installation process and then....nothing. I searched for the game file in my mac using spotlight and it just points to the test app; the one where I still can't get to run even after keying in my test user ID.
I hope this will be a quick fix.
All my games on Google Play
Tshirt's sent them a mail. And if his previous version worked ok, I'm sure it'll be a pretty easy fix.
I hope so, anyway!
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
Then send your project through our servers for packaging and signing.
All my games on Google Play