****** GS Not again!!!!

OkyshoOkysho Member Posts: 158
edited November -1 in Working with GS (Mac)
Well contrary to my post in the "9.1, nice job thread" The new GS update just broke my game AGAIN (this happened during the 9.0 update also) when I try to preview my game, or even run it in the editor, the whole thing just freezes up and... vibrates... then I have to force quit the application.

For the most part the creator works... I just can't do anything with the stage, nor can I preview my stuff.

What's going on here? I thought this was supposed to be fixed.

Comments

  • JillSaladJillSalad Inactive, Chef Emeritus Posts: 43
    I've forwarded this post to our CS team.

    Sorry for the inconvenience!
  • OkyshoOkysho Member Posts: 158
    JillSalad said:
    I've forwarded this post to our CS team.

    Sorry for the inconvenience!

    All is not completely lost, I have to move everything over to a new save-file though, it's a large setback. Thanks again Jill
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    You must have some funky rules in place are you using a timers during transitions between scenes?
  • OkyshoOkysho Member Posts: 158
    jonmulcahy said:
    You must have some funky rules in place are you using a timers during transitions between scenes?

    No this is just for the running one one scene. I haven't started on the level design yet. I'm still developing the mechanics. There's a lot going on, I'll admit, but everything worked fine until the update...
  • OkyshoOkysho Member Posts: 158
    Would it help solve the problem if I posted the source file with the problem?
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