menu loading animation

MERMMERM Member Posts: 194
edited November -1 in Working with GS (Mac)
okay i am making a gamebox sort of thing and in one game i have it so when you select the game, a character moves across the screen, then back, then stops in the middle. I want the menu actors to then fly out of its mouth and land in front, but the character deletes itself once it stops in it's position. i have it on a move to 240x160 and run to completion, and the only reason i do that is because if i don't check the run to completion, it doesn't even move to where its supposed to. any hints?

Comments

  • sebmacflysebmacfly Member Posts: 1,018
    Hi,

    Use interpolate, not move ;)
    Interpolate X and Y self.position

    _________________________________________________________________________________

    SUDOKU TEMPLATE (iPad) FOR SALE :
    Screenshots => http://www.filedude.com/download/E4qmjaYFV02e1d5a8d6c

    sebby_zzzz (at) hotmail (dot) fr
  • MERMMERM Member Posts: 194
    oh, thanks, but somehow i fixed it so now im just not gonna mess with it :) thanks anyway :) lol
  • sebmacflysebmacfly Member Posts: 1,018
    MERM said:
    oh, thanks, but somehow i fixed it so now im just not gonna mess with it :) thanks anyway :) lol

    Don't know if the move behavior bug have been fixed with the 0.9.1 GS Creator, but i can tell you that when i used in 0.9, a lot of times the actor don't reach his destination.

    Interpolate is better

    _________________________________________________________________________________

    SUDOKU TEMPLATE (iPad) FOR SALE :
    Screenshots => http://www.filedude.com/download/E4qmjaYFV02e1d5a8d6c
    sebby_zzzz (at) hotmail (dot) fr
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