Using Created Scene Attributes Question

DrGlickertDrGlickert Member Posts: 1,135
edited November -1 in Working with GS (Mac)
I'd like to use individual scene attributes for stats for each level in my game. I know how to create an attribute in the game and scene areas (i.e. a REAL for a Timer, or an INTEGER for "shots fired").

What I'd like to do is figure out how to access the Scene Attribute, much like a game.attribute would be accessed... Did I miss something or is this more difficult that I thought.

Comments

  • DrGlickertDrGlickert Member Posts: 1,135
    Is there a way to do Scene attributes?
  • DrGlickertDrGlickert Member Posts: 1,135
    Hmm, what's the best way to get stats and such for each level? Would I have to reset each game.attribute before each level? Is there a way to do that? Better question; is there a good way to do that?
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