How many apps do you have on iTunes (or approval buffer)
xmusic
Member Posts: 18
Hey gang,
I am wondering how many apps on average users here have uploaded?
Counting my last submission, I have eight.
4 iPhone
4 iPad
I just bought a tracking tool and am amazed at how certain apps outperform others ... interesting stuff.
Thanks for sharing
I am wondering how many apps on average users here have uploaded?
Counting my last submission, I have eight.
4 iPhone
4 iPad
I just bought a tracking tool and am amazed at how certain apps outperform others ... interesting stuff.
Thanks for sharing
Comments
Send and Receive Data using your own Server Tutorial! | Vote for A Long Way Home on Steam Greenlight! | Ten Years Left
wow John
been at it for 3 years now, so it's actually quite a small number
Send and Receive Data using your own Server Tutorial! | Vote for A Long Way Home on Steam Greenlight! | Ten Years Left
The reason I'm asking is that I noticed a sorting feature so I got curios of how many apps the average user has.
Plus, it's also interesting to know how much additional sales we get once people fin one of our apps.
I am beginning to notice that now ... a little bit.
3 iPad
all GS
I'm start develop iOS apps last august
www.marcosriffel.com
You are a busy man to!
How would you compare sakes between the two platforms?
Ones a lite though so technically its only 2. at it for around 6 months now I think.
Free or non free doesn't matter. An app is an app! :-)
Food Fight! FREE on the App Store
Tickle Stones 99¢ on the App Store
Nesen Probe 99¢ on the App Store
TOURSEKY 1 Craft FREE on the App Store
By the way, I've got a few codes for Tickle Stones and Nesen Probe if anyone wants one.
http://www.appannie.com/company/photics/
• The Unofficial GameSalad Textbook is under review.
• I'm currently working on "BOT". (I think this one has potential.)
• Arcading will be launched/relaunched when Game Center is included in GameSalad.
• I'm planning to update many of my apps when Game Center is available in GameSalad.
• One other project is in reserve.
Hey Photics,
teach me something about the "six no longer available" situation.
The reason i'm asking that when i started with GS a few weeks ago, i hacked together two titles which are a pain to fix and recreating them takes only a day.
I used to make png images of each and every lesson which was VERY time consuming and took a lot of memory on the device to run on.
The issue is that just the other day, I recreated the trumpet for the iPhone. It's a night and day difference to my first project and I am even using new renders which came out better than I expected.
Do you think it would be better to pull an app that "cheapens" the one i think i'd like to be measured by?
Just wondering ....
- Alex
The first one took weeks ... the last one hours
ballurst! (gamesalad)
Ballurst hd (gamesalad)
Target takedown! (gamesalad)
Microlight mike (gamesalad)
Bounty hunter (gamesalad, 75% ported to corona for openfeint)
Microlight mike free (in review(gamesalad))
currently working on 3 new games 1 in Gs, 1 corona and 1 in both (can't decide which so I'll pick later)