Weird "Display Text" behavior differences in GS and Viewer.

cbtcbt Member Posts: 644
edited November -1 in Working with GS (Mac)
When loading your app to your device with viewer or when you make a build and test it on your device, all texts shift place and appear 6-7 pixels higher in Y values.

When you arrange your actors as seen in standard GS interface, it actually doesn't seem the same on device. As I said, all texts move 6-7 pixels above the normal position. This took my 4-5 hours to re-edit it and make it look right.

(I don't know if this is a 9.1 issue. I never tested this with 9.0=
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