Shiver (Action)

krousty_batkrousty_bat Member Posts: 48
edited November -1 in Working with GS (Mac)
I think that would be a great action :)....

with a slider to change the % of size change,
and another one to change the % of time (so speed of the shiver)
maybe another Button on of to ask for Random or not

If not random (by default), at a slow speed, the shiver would be a looping squash and stretch.

What do you think ?

Comments

  • forkliftforklift Member Posts: 386
    FMG's demo has a great shake you can use in place of your shiver

    http://gamesalad.com/game/play/67610
  • krousty_batkrousty_bat Member Posts: 48
    Thx Forklit for the link,
    but Shake is not Shivering :)...

    and I don't say it's not possible to do it, for i'm doing it on my game, just that a pre done ACTION would be way Faster than all the rules I'm creating to make a proper Shiver :).
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