Jump as long as button is pressed
cbowers428
Member Posts: 176
I posted about this earlier but no response so here we go. I have an actor who can jump His jump is controlled by a jump button. I want the height of the actor's jump to depend on the length the jump button is pressed. Does anyone know how to do this?
Comments
In your button
when touch is pressed
--Change Attribute game.jump to true
Otherwise
--Change Attribute game.jump to false
Then in your actor
When Attribute game.jump is true
--Accelerate/move up
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