How many of you have made a profit from your app(s)?

anithmukanithmuk Member Posts: 235
edited November -1 in Working with GS (Mac)
So I have an app about 20-25% done, its the first app I've ever tried to make and its turning out to be a lot more time consuming (and expensive) than I first thought. So I was just curious, how many of you actually turn a profit from your apps, specifically do you recoup at the very least, the money spent on the developer's fee to Apple? I'm more than happy to continue making games just because I enjoy it, and making any money would just be a bonus. But if it acts ends up actually costing me money, then I might need to reconsider.

Comments

  • StormyStudioStormyStudio United KingdomMember Posts: 3,989
    I've got a couple of apps on the app store and have made more than my money back. Even with low sales it's not too hard
  • calvin9403calvin9403 Member Posts: 3,186
    I am publishing one to the app store
  • QbAnYtOQbAnYtO Member Posts: 523
    lets be real tho, if u take ur time and polish your game and make it WORK well then u should be good to go... this "job" is easier for me since i have a passion for it (i'm sure others feel the same way)

    which is why i am here, i have a passion for creation and game development, so here i am.... i'm gonna take over the world with quantum sheep and johnpapiomitis :)
Sign In or Register to comment.