equation for tempo? Drum machine
wroachbarrette
Member Posts: 101
ALright hears what im working with, i need to create a drum machine basically, where someone has sixteen buttons and when the beat moves over that button it plays, but i have no idea how to convert the timer that gamesalad offers to tempo and how to make an equation that would handle that, anyone that can offer any help in this project i would greately appreciate it, i am very familiar with gamesalad, i am not however familiar with tempo
as of right now i have a drum machine that has 16 some pads and a few different sounds for each pad, i am going to have another window in which the actually drum machine will be and in that i will have say 5 sounds and sixteen places where they can activate the sounds im thinking of doing something with boolean attributes to trigger the sounds when beat hits the note but i just need help with the tempo itself and how to structure an equation that can be: changed form say 120 to 300, through the use of a keypad that ill enable, and that can cause a beat to hit when the tempo starts like a normal drum machine would
as of right now i have a drum machine that has 16 some pads and a few different sounds for each pad, i am going to have another window in which the actually drum machine will be and in that i will have say 5 sounds and sixteen places where they can activate the sounds im thinking of doing something with boolean attributes to trigger the sounds when beat hits the note but i just need help with the tempo itself and how to structure an equation that can be: changed form say 120 to 300, through the use of a keypad that ill enable, and that can cause a beat to hit when the tempo starts like a normal drum machine would
Comments
Ace
Ace
Then on each actor, if BPMCounter = 1 play sound, next actor if BPMCounter = 2 play sound.
This kinda what you meant?
Ace