Frustrating problem, 1 actor multiple states

TobyToby Member Posts: 478
edited November -1 in Working with GS (Mac)
Cant for the life of me work out how to do the following - Tired

Have 2 actors on stage, 1 is the player one is a block

Trying to build some logic that will allow me to do the following:

- When player overlaps or collides with block - change state x 1 (colour, animate etc)
- Then i want the player to be able to leave the block and on return collision make the block return to it's original condition or another state?

I have achieved the two states but the block is just hammering through the states as each condition is met and not staying in the desired state. This seems so easy but nothing is working for me.
Cant think.... whats the solution or am i making something overly complex?

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