Timer and Pause
DrGlickert
Member Posts: 1,135
I'd like for the game.Time to stop when paused. My level grants bonus points based on how quickly the player completes a level.
In the pause menu that I've created, the game.Time keeps running. Anyone know a work-around with this?
In the pause menu that I've created, the game.Time keeps running. Anyone know a work-around with this?
Comments
The game.time attribute is to measure how long the apps been running, so it cant be turned back or anything