How to make a calculator? Or something to input data?

wroachbarrettewroachbarrette Member Posts: 101
edited November -1 in Working with GS (Mac)
I need to be able to display a keyboard that people can input numbers into, how do i do this?

Comments

  • calvin9403calvin9403 Member Posts: 3,186
    there is a lot of demos about that
  • wroachbarrettewroachbarrette Member Posts: 101
    calvin9403 said:
    there is a lot of demos about that

    would you mind linking me to one when i try to look one up i cant find anything on it
  • wroachbarrettewroachbarrette Member Posts: 101
    alright i found a demo but to be honest i am having a hard time understanding how it works, is there someone that would be willing to tell me how when the same key is pressed without the prototype being edited that it can be a q or a w or anything like that?
  • calvin9403calvin9403 Member Posts: 3,186
    download the project
  • wroachbarrettewroachbarrette Member Posts: 101
    yes i downloaded the project and looked at its contents and for some reason its just not making sense to me
  • ScootsScoots Member Posts: 507
    Ok you really need to start watching Gamesalad videos on YouTube.
    Not that nobody wants to help but you need to familiarize yourself a little more with GS.
  • wroachbarrettewroachbarrette Member Posts: 101
    oh i have made several applications using gamesalad already, and i also didnt read the code closely enough i see now i apologize for my mix up
  • ScootsScoots Member Posts: 507
    Oh ok that's cool. My mistake I thought you were just starting out with GS. basically you need to check the actual actor not the prototypes attributes. There should be an attribute like self.Mynumber. Thats where you set it for each number.
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