Change instances attribute of actor

gandgand Member Posts: 54
edited November -1 in Working with GS (Mac)
Sorry for this newbie question.
I've multiple instances of the same actor on my scene. I wish to change single instance attribute (color or rotation) when I click on it.
I tried adding a rule for each actor (not the prototype) but when I click all instance attribute change.

Es.: I've 3 instances of "Actors 1" on the scene, each instance has a rule that, on click, change its color respectively in red, blu and yellow, but when I click on an instance all instances color are changed! I wish to click on an instance and change only the color of that instance.

Thanks

Comments

  • gandgand Member Posts: 54
    Thanks, I've done in this way but when I click on an instance all other instance are changed all at the same time, instead I wish to click on an instance and change only the instance I've clicked, leaving other ones unchanged.

    I don't know if I'm doing something wrong or not, or changing all instance simultaneously is the expected behavior?
  • gandgand Member Posts: 54
    Probably restarting GameSalad (every 10 minutes as suggested here :) fix it. I see that actor need two events:
    mouse button - down
    mouse position - inside

    without the last one it change (obviously) also when mouse is on scene and out of actor.
  • gandgand Member Posts: 54
    tshirtbooth said:
    you will need to go into each actor on the scene and unlock it and then change the rules in there.
    Having 100 actors on the scene have I to unlock 100 times or is there a quicker way?
  • gandgand Member Posts: 54
    gand said:
    Having 100 actors on the scene have I to unlock 100 times or is there a quicker way?

    Mouse button-down + Mouse position-inside on prototype (so not unlock all 100 actors on scene) solve my magic.
    Thanks, nice GS.
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