Urgent Advice needed
ricardinho
Member Posts: 36
Hey everyone!
Hope you all ok..., well, atleast better than me!
Iv been planning this one game for quite some time...iv done some animations of the characters and build navigation bars etc...but from what i understand...il need to build it on cocos2d or unity...which is a very bad thing, as i dont know objective-C.
Im building a pacman style game, but with a built in shooter...in other words, grabbing the power pellets, allows me to shoot the ghosts/characters and have them respawn again.
But from what iv heard, pacman styled templates are very complex and introducing my kind of game, including the animation sprites of each character could mean, insane drop in frame rate.
Anyone here with valuable info? PLEASE GET BACK TO ME!
Kind Regards
Ricardo (South Africa)
Hope you all ok..., well, atleast better than me!
Iv been planning this one game for quite some time...iv done some animations of the characters and build navigation bars etc...but from what i understand...il need to build it on cocos2d or unity...which is a very bad thing, as i dont know objective-C.
Im building a pacman style game, but with a built in shooter...in other words, grabbing the power pellets, allows me to shoot the ghosts/characters and have them respawn again.
But from what iv heard, pacman styled templates are very complex and introducing my kind of game, including the animation sprites of each character could mean, insane drop in frame rate.
Anyone here with valuable info? PLEASE GET BACK TO ME!
Kind Regards
Ricardo (South Africa)
Comments
Head over here for more information. Look at the GameSalad Shoot 'em Up Template in specific.
http://www.deepblueideas.com/Deep_Blue_Ideas_Ltd./GS_Templates.html
But ya, we were looking into making the game visually beautiful, lots of effects on menus, and backgrounds...bullet effects etc.
So im just worried that il be wasting time building it on GS...and then half way through i realize i made a mistake, regarding the platform of choice.