Black and White

krousty_batkrousty_bat Member Posts: 48
edited November -1 in Working with GS (Mac)
My limited knowledge in GS is not allowing me to be certain of this answer so here's the question :)

Would it be possible to change the color of the all screen in a different palette of colors, Like having an event/bonus that "transform" the game in Black grey and white instead of your usual colors for instance... ?

THx a lot.

Comments

  • PhoticsPhotics Member Posts: 4,172
    Actors are RGBA... which is Red Green Blue and Transparency. By using attributes, you might be able to tint your actors. Also, you can use the change image behavior, so you could create different color images for your actors.
  • QbAnYtOQbAnYtO Member Posts: 523
    and cause ppl seizures :)
  • krousty_batkrousty_bat Member Posts: 48
    THx Photics

    That would require to get the double of all background and Sprites to be black and white, that can cost a lot Memory-wise...

    What I was wondering if a "Desaturate Scene" attribute would exist, allowing you to Have a full screen effect on your project instead of acting per actors,sprites and animation bank :)...

    thx
  • DreamLabDreamLab Member Posts: 2,127
    Idk if this will work, but out a semi transparent tinted actor over ALL of the other actors. make it cover the whole screen. but then you would have trouble with touch controls. so idk
    DL
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