First app built with 0.9.1 was rejected because ...
xyloFUN
Member Posts: 1,593
Hey,
the other day, I've upgraded to the the 0.9.1 viewer as well as upgraded gs to the same version.
I then put the finishing touches on my trumpet app (iPhone version) and after the usual testing on my phone, published.
Apple just rejected my app based on this:
2.3 Apps that do not perform as advertised by the developer will be rejected
We have included the following details to help explain the issue and hope you’ll consider revising and resubmitting your application.
No sound occurs when the user selects the trumpet keys. This review was conducted on iPhone 4 running iOS 4.2.1.
Anyone experienced something like that?
Does/might this have to do with the recent upgrade?
the other day, I've upgraded to the the 0.9.1 viewer as well as upgraded gs to the same version.
I then put the finishing touches on my trumpet app (iPhone version) and after the usual testing on my phone, published.
Apple just rejected my app based on this:
2.3 Apps that do not perform as advertised by the developer will be rejected
We have included the following details to help explain the issue and hope you’ll consider revising and resubmitting your application.
No sound occurs when the user selects the trumpet keys. This review was conducted on iPhone 4 running iOS 4.2.1.
Anyone experienced something like that?
Does/might this have to do with the recent upgrade?
Comments
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This is important that u do so
I wonder if apple uses idevices to test the app. Maybe they use a simulator?
i just fired up the project and immediately, the whole app was messed up!
I can not switch between the scenes as all the button actors seem to have drastically shifted.
How ever, in the simulator, it works as expected.
I have never experienced anything like this.
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John Papiomitis,
if you happen to catch this, can i email you the project?
(If not, I will probably try to redo it in Corona next week.)
p.s. email+zip is slowly crawling towards New York and than just a little further to New Jersey