Assigning Touch Rules within Actor Dimensions?
I cannot really think of an easy way to do this, basically i have a platform, which i want the user to be able to rotate, by click on the left side it rotates anti clock rise, and vice versa for the opposite side.
My Plan: Basically constrain to actors to each half of the platform and assign them rules using game attributes to control the other actor, but thats very annoying, is there a quicker way?
Thanks!
My Plan: Basically constrain to actors to each half of the platform and assign them rules using game attributes to control the other actor, but thats very annoying, is there a quicker way?
Thanks!
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