How can I test my application directly on the iPhone ?

onaxxisonaxxis Member Posts: 32
edited November -1 in Working with GS (Mac)
without having to make Publish?

Comments

  • calebdanielscalebdaniels Member Posts: 54
    Well you will need a iOS developers license for doing it without using the publish method.

    You need the gamesalad viewer project that can be found on the main gamesalad web page. Then you have to build it to your device. Once it is on your device you need to run it as you run a gamesalad game. There will be an option to preview on iphone (or ipad or ipod touch)
  • DizkoDizko Member Posts: 498
    I just did this yesterday and I strongly recommended that anyone who is serious about making a game in GS to get the GS Viewer set up on a device asap. I'm not too far into development as I just got past my proof of concept stage, but I noticed right way that my graphics were done incorrectly and showing up blurry on the iPhone 3G. Catching this early is probably going to be a life saver as I only had to remake a couple pieces and redo 4 animations.
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