Can you help me with a few issues that im having with my code
wroachbarrette
Member Posts: 101
I am having literally two issues i havent been able to fix for about a week one has to do with a keypad that for some reason is just being difficult also an issue with tempo linked to a timer not changing and i just HAVENT been able to get this working. So in this thread i will describe the problems and ask that you please give your advice on any of these topics
Keypad, the code looks like this
I have a totalnumbers attribute that makes sure the amount of numbers on the screen doesnt exceed three, i have three integer attributes that control the three numbers, and ih ave a system set up that will allow for one number to be compiled out of the three that i have set up that says that when the second number is typed it it multiples the first by 10 and the third multiplies the first and the second by 10 but when i try to make 100 it will only type in 10 and the third 0 will now be added to the mix which is just off I can even post a demo for you if you like the second is the tempo issue
Tempo ISSUE for some reason once the numbers are compiled and sent to the timer it WILL NOT change the tempo even though i have wrapped it in a boolean attribute the timer looks like this 60/(game.tempo) tempo is a real attribute, and its in a rule that says play when this attribute is false but when you press the button to change the tempo it changes to true but it just keeps on as it was till i change the scene then change it back then it works can i please have help with this issue thanks
Keypad, the code looks like this
I have a totalnumbers attribute that makes sure the amount of numbers on the screen doesnt exceed three, i have three integer attributes that control the three numbers, and ih ave a system set up that will allow for one number to be compiled out of the three that i have set up that says that when the second number is typed it it multiples the first by 10 and the third multiplies the first and the second by 10 but when i try to make 100 it will only type in 10 and the third 0 will now be added to the mix which is just off I can even post a demo for you if you like the second is the tempo issue
Tempo ISSUE for some reason once the numbers are compiled and sent to the timer it WILL NOT change the tempo even though i have wrapped it in a boolean attribute the timer looks like this 60/(game.tempo) tempo is a real attribute, and its in a rule that says play when this attribute is false but when you press the button to change the tempo it changes to true but it just keeps on as it was till i change the scene then change it back then it works can i please have help with this issue thanks