BOUNCING PROBLEM PLZ HELP
Hi. I have an actor (a square) that can be dragged around the screen and i set the scene gravity attribute to 100 the thing is that i want that actor to bounce REALISTICALLY like less and less (like in real life) on another actor (floor) when they collide. I tried to use the collide attribute but the square just bounces a lot up and down the same speed and with always the same the maximum highness. Any suggestions? thanks in advance 
plz help

plz help
Comments
Then make density big on squre
Now to adjust the bounciness, you need to look at restitution on both actors colliding. 0 is now bounce and 1 doesnt stop bouncing. Restitution can be found in the actors properties on the left hand side, under physics.