Optimsation Question

dryzeedryzee Member Posts: 2
edited November -1 in Working with GS (Mac)
Apologies if this has been covered elsewhere but I've looked through the forum and not been able to find an answer.

I'm currently making a platform game, where I have 5 different graphics for the 'platform' blocks. From a performance point of view which of the following is better:
- have 1 actor called for example 'platform' and then change the image on that actor for each separate incidence of the platform (i.e. drag the image onto the block within the game window)
- have 5 actors - 1 for each of the different graphical versions of the platform (i.e. use one of the 5 different actors each time I make a platform)

Any help would be much appreciated. Thanks.

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