Preview VS. GS Viewer Preview issue

DrGlickertDrGlickert Member Posts: 1,135
edited November -1 in Working with GS (Mac)
My Spawn Actor is not working in the GS Viewer.

When I use preview (with the computer) the spawner works just fine (one click/touch = one shot).

But when I use the GS Viewer on my iPhone I'm getting mulitple shots at one time (one touch = two shots).

Also, the score is not calculating correctly. Sometimes my score actually goes into the negatives. Why is this happening?

Comments

  • QbAnYtOQbAnYtO Member Posts: 523
    this used to happen to me but there was no fix :/ i had to delete attributes one by one until i found culprit. u tried hardesetting ur phone? reinstalling gs viewer?
  • DrGlickertDrGlickert Member Posts: 1,135
    I'll try restarting and then reinstalling GS viewer. However, I did just update to the latest version so I don't know if reinstalling it will help.
  • QbAnYtOQbAnYtO Member Posts: 523
    true...

    hmm.....

    i know there IS a bug that sometimes things break o the viewer. the only fix i had was SORT of starting from scratch... i deleted all my scenes except the first one, and continued from there buy cloning the first scene into different levels :/
  • DrGlickertDrGlickert Member Posts: 1,135
    I only have one scene. Do you know if it's just the viewer issue? So like, if I release the game, the actual game won't have a problem...it's just in the viewer that has the problem?
  • QbAnYtOQbAnYtO Member Posts: 523
    i actually thought the same thing, but apparently the viewer on the phone reflects the finish product from what ive seen. so a good rule to go by is that it must play how u want it to play ON THE DEVICE. if things are running well on the device then ur good to go. if not, u must fix it :/ gamesalad s a great tool but t has its bugs. doublecheck ur rules and attributes too :)
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    QbAnYtO said:
    i actually thought the same thing, but apparently the viewer on the phone reflects the finish product from what ive seen. so a good rule to go by is that it must play how u want it to play ON THE DEVICE. if things are running well on the device then ur good to go. if not, u must fix it :/ gamesalad s a great tool but t has its bugs. doublecheck ur rules and attributes too :)

    QbAnYtO said:
    i actually thought the same thing, but apparently the viewer on the phone reflects the finish product from what ive seen. so a good rule to go by is that it must play how u want it to play ON THE DEVICE. if things are running well on the device then ur good to go. if not, u must fix it :/ gamesalad s a great tool but t has its bugs. doublecheck ur rules and attributes too :)

    the viewer does not reflect the finish product by any means. You need to make a adhoc build to truely see how it will run on the device.

    The viewer for me is messed up on my 4th gen, and wont corrrect how many times i fix it or reinstall. It works on every other device.

    So i just made a adhoc for the 4th gen to test and it works perfect, so i know my games fine and its just the viewer
  • DrGlickertDrGlickert Member Posts: 1,135
    My problem is that lots of weird things happen when using the viewer. LIke sometimes the balls shoot twice, and the adding up of points is wrong (sometimes it adds negative points for no reason).

    Then, when I went back into the game (in the creator) it runs just like the game did on the iPhone. All sorts of jacked up...
  • QbAnYtOQbAnYtO Member Posts: 523
    Yea anyways, this is why I worry with updates :/
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