doodle jump!!!

MERMMERM Member Posts: 194
edited November -1 in Working with GS (Mac)
how can i make a game opposite of doodle jump with wide platforms that you slided down to get from space to the ground with different levels? pleez help

Comments

  • DreamLabDreamLab Member Posts: 2,127
    ummmm go find toast kittens doodle jump and reverse the gravity?
    DL
  • MERMMERM Member Posts: 194
    ok yeah i was just wondering if thats what you do bcause i had it and wasn't sure. but muchas gracias!
  • MERMMERM Member Posts: 194
    ok so i did this but now it is just moving the score menu and making the platforms erased halfway through the screen. i hav no idea whats going on...
  • RattleheadRattlehead Member Posts: 485
    Personally, I would recommend spending some time going through the templates that come with GameSalad as it sounds like you are coming into this relatively fresh. Work with the tutorials and work on something easier before asking people to essentially build your game out for you.

    There are a lot of great resources in the Support section and by using the search feature in the site.
  • AsymptoteellAsymptoteell Member Posts: 1,362
    If you're looking at a template, look through the code and try to figure out how it works. If you don't know why your game works, you have no chance to improve upon it. Gamesalad really isn't hard to learn at all when you compare it to other approaches to coding. Mediocrity doesn't sell. I'd suggest trying out all the behaviors, and thinking about what attributes can be used for e.g. switches, variable speeds or changes, etc. To make a good game, you need to know how your game works. To make a great game, you need to know how the software works.

    Asymptoteell
  • olster1olster1 Member Posts: 396
    http://www.youtube.com/user/GameSaladCookbook

    Give these a good watch and follow along. Then start experimenting with your own stuff. Trial and error is how it's done. I know this doesn't answer your question but it will help.
Sign In or Register to comment.