how can i make a game opposite of doodle jump with wide platforms that you slided down to get from space to the ground with different levels? pleez help
Personally, I would recommend spending some time going through the templates that come with GameSalad as it sounds like you are coming into this relatively fresh. Work with the tutorials and work on something easier before asking people to essentially build your game out for you.
There are a lot of great resources in the Support section and by using the search feature in the site.
If you're looking at a template, look through the code and try to figure out how it works. If you don't know why your game works, you have no chance to improve upon it. Gamesalad really isn't hard to learn at all when you compare it to other approaches to coding. Mediocrity doesn't sell. I'd suggest trying out all the behaviors, and thinking about what attributes can be used for e.g. switches, variable speeds or changes, etc. To make a good game, you need to know how your game works. To make a great game, you need to know how the software works.
Give these a good watch and follow along. Then start experimenting with your own stuff. Trial and error is how it's done. I know this doesn't answer your question but it will help.
Comments
DL
There are a lot of great resources in the Support section and by using the search feature in the site.
Asymptoteell
Give these a good watch and follow along. Then start experimenting with your own stuff. Trial and error is how it's done. I know this doesn't answer your question but it will help.