Destroy and get destroyed

RataqgamesRataqgames Member Posts: 7
edited November -1 in Working with GS (Mac)
I have a cannon type game i'm working on , its basically a cannon and two bricks near each other .
I want the ball to destroy and get destroyed if it collides with the brick , but it only destroys the brick and doesn't destroy its self .

Here is the rule
Brick : Rule.overlaps or collides - with - actor of type . ball
Destroy this target

Ball : Rule.Overlaps or collides - with - actor of type . Brick
Destroy this target

Comments

Sign In or Register to comment.