Pause Menu Inside a Pause Menu Glitch

SpielgoSpielgo Member Posts: 39
edited November -1 in Working with GS (Mac)
I am trying to spawn a pause menu inside a pause menu and it works... except when I exit out of the two menus and go back to the game, several actors disappear. Does anybody know how to fix this strange problem?

Comments

  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    yeah i could image putting multiple scenes within each other will cause problems like that, becuse it is a pause behavior your using twice your techincally pausing the game and applying pause while its already paused and nesting scenes inside each other.

    have one pause scene the second pause menu inside the first one just offscreen, so when you open the second one your just moving stuff onscreen then back offsccreen when you exit so yuour only going between game and pause. instead of having to pause scenes in each other.

    make sence?
  • SpielgoSpielgo Member Posts: 39
    Thanks anyway... I was really hoping I could do that, but oh well.
  • AsymptoteellAsymptoteell Member Posts: 1,362
    why were you pausing inside of a pause menu in the first place?
  • forkliftforklift Member Posts: 386
    Nested pauses was already tested and proved impossible in an earlier thread.
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