Obliteration is in the Mac App Store

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Comments

  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    Aquarius said:
    i've used that BG imovie song u have playing there for one of my home videos lmao

    i'm sure the game plays alot smoother than that framerate :p

    Yup, i call that effect the YouTube shutter.
  • AquariusAquarius Member Posts: 282
    jonmulcahy said:
    Yup, i call that effect the YouTube shutter.

    lol yea

    well i just played the game its nicely polished. i did notice some slow downs when destroying the buildings but it was rare and the slowdowns were MICROSCOPIC. and the only reason i noticed them was prolly because i have AWESOME vision lol :p

    i could be wrong but i noticed u didnt have a gamesalad splash screen (then again i was multitasking for a minute here) :/

    the music is pretty cool. DRAMATIC for sure.

    i saw in the comments in the appstore one guy said he didn't like the graphics. i did like em.. the crayon / doodle style looks pretty awesome when done right, like u did (with the shadowing and all that)
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    ok, all promo codes have been sent out. I've got a few more if you want them, follow the directions in my 2nd post.
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    2 days in i have 36 sales, including the 10 promo codes or so i have sent out. So... Not great. I started sending out review requests today, so hopefully people pick it up. I'm also starting a contest on twitter to drum up support
  • 777ideas.com777ideas.com Member, PRO Posts: 895
    How's your sales for yesterday.
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    About the same, nothing special.
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    sales were slightly up today, about 20%. I still have not had time to send out my marketing material, hopefully today.
  • CrazybreadmanCrazybreadman Member Posts: 674
    So I noticed you're almost in the top 100 games, so what does that mean in sales for the Mac Store? Were you on the list before today? I still haven't purchased a Mac dev license so I'm wondering if it's worth it...
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    I don't know when I made the list, where did you see it? I've done NO marketing so far because i've had a busy week, but the game will have paid for the dev license within the next 3 days, and this isn't even the game I bought it for.
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    well, i just added these apps to the ranking section of AppViz and these are today's stats. I don't know where it was yesterday:

    image
  • CrazybreadmanCrazybreadman Member Posts: 674
    I just went in to the mac app store, categories, games, and then the top paid list. You were #111, I believe. Well you'll have to let us know how sales were for today when you find out :)
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    Version 1.7 was released last night. Time from submission to approval was only 3 days! My other new app has been in queue for over a week now.

    What's New in this Version:
    Sound Effect / Music controls
    Animated Falling Bomb
    Ground work for Random Level generator
    Bug Fixes

    Promo codes are available, visit http://www.howihatethenight.com and click on contact. I'm giving 10 away. If you have facebook you can also click on the like button for the release :)
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    First review so far, they really liked the game.
    http://touchrevie.ws/gwfAlJ
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