Texture tile issue

DizkoDizko Member Posts: 498
edited November -1 in Working with GS (Mac)
Hello guys!

I believe that this is a known issue, when you have resolution independence on and the tile option (repeat the texture horizontally and vertically) on, there are some undesirable results when you view the game on a device.

I was just curious if anyone had found a work around without using the replicate behavior.

Comments

  • mynameisacemynameisace Hull, UKMember Posts: 2,484
    Nope, unfortunately you have to use replicate. I've bugged GS about this but wasn't fixed in the last update.

    My latest game I'm using replicate and getting 60fps on a 3G and 4

    Ace
  • DizkoDizko Member Posts: 498
    Yea, I don't want to use replicate simply because you can't see the results until you run it.
  • DizkoDizko Member Posts: 498
    @ tshirtbooth

    Yea, it appears that's what I'll have to do as well. It's extra sucky with no snap, align or clone feature.
Sign In or Register to comment.