skipping position

TheoBlonkTheoBlonk Member Posts: 25
edited November -1 in Working with GS (Mac)
I have three actors in a straight line.
Representing camera A, B and C. (Myst-like).
When the player is at position A, he can click in de middle area, to go to position B.

when all conditions are valid:
attribute game.Touches.Touch 1.X >160
attribute game.Touches.Touch 1.X <320
spawn actor B + interpolate + self destroy actor A

But then the player goes to positions C, skipping B.
Why is that?
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